﻿		var upload1;

		//window.onload = function swfupload_init() {
		function swfupload_init() {

			upload1 = new SWFUpload({
				// Backend Settings
				upload_url: 'swfupload/upload.php',	// Relative to the SWF file (or you can use absolute paths)
				post_params: {'PHPSESSID' : '<?php echo session_id(); ?>'},

				// File Upload Settings
				file_size_limit : '307200',	// 300MB
				file_types : '*.flv;*.jpg;*.png;*.gif',
				file_types_description : 'Video and images',
				file_upload_limit : '10',
				file_queue_limit : '0',

				// Event Handler Settings (all my handlers are in the Handler.js file)
				file_dialog_start_handler : fileDialogStart,
				file_queued_handler : fileQueued,
				file_queue_error_handler : fileQueueError,
				file_dialog_complete_handler : fileDialogComplete,
				upload_start_handler : uploadStart,
				upload_progress_handler : uploadProgress,
				upload_error_handler : uploadError,
				upload_success_handler : uploadSuccess,
				upload_complete_handler : uploadComplete,
				
				// Button Settings
				button_image_url : "swfupload/XPButtonUploadText_61x22.png",
				button_placeholder_id : "spanButtonPlaceholder1",
				button_width: 61,
				button_height: 22,

				// Flash Settings
				flash_url : "swfupload/swfupload.swf",	// Relative to this file (or you can use absolute paths)
				
				custom_settings : {
					progressTarget : 'fsUploadProgress1',
					cancelButtonId : 'btnCancel1'
				},
				
				// Debug Settings
				debug: false
			});

			
	     }
